SolidOfRevolutionΒΆ
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The SolidOfRevolution primitive defines a three-dimensional geometry obtained by rotating a two-dimensional Generator geometry around a specified axis. This construction can be used to model axisymmetric structures such as lenses or rotationally symmetric nanostructures.
The resulting solid is formed by sweeping the Generator geometry about the AxisOfRevolution.
The geometry definition consists of three main components:
Generator A two-dimensional layout that serves as the profile to be rotated. This geometry is defined in a plane containing the axis of revolution. AxisOfRevolution Defines the axis about which the generator is rotated. It is specified by: an origin point a unit direction vector
As an example we can sweep a ellipsoidal generator:

