Rotation¶
| Type: | Rotation |
|---|---|
| Range: | [SO(3)] |
| Default: | -/- |
| Appearance: | simple |
Specifies the rotation
of the optical system’s object plane as seen from the user input coordinate system
More precisely, the transformation

switches from user coordinates to optical system’s object coordinates,
where
is the translation vector as given in Center. For more details see the parent section InputGeometry.