TextureΒΆ

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A texture is a non-planar structuring of the interface of the adjacent layers.

Warning

The layers below and above the textured interface must be homogeneous (single domain id)

There are several ways to define a texture:

  • by a Python function defining the height profile (Python)
  • by the in-built rough surface creator (RoughSurface)
  • by the definition of triangulated surface (Triangulation)